Augmented window offers an interactive window on a landscape as the concept of a collective exhibition. The screen becomes an exhibition space : 18 invited artists and authors have created works around a landscape that is filmed by a camera in real time. Designed and directed by artist and curator Thierry Fournier, the exhibition, which features videos, interactive works and drawings, unfolds at the viewer’s fingertips. At the Centre Pompidou in 2011, at Fort Lagarde in 2012, and at the Friche La Belle de Mai in Marseille in 2013, the works were revealed on a tactile screen – a window of sorts, that delves into the depth of the landscape.
Since 2011, 18 artists and authors have created works within the framework of this project: Benjamin Laurent Aman, Ivan Argote, Christelle Bakhache and Clément Feger, David Beytelmann, Marie-Julie Bourgeois, Pierre Carniaux, Grégory Chatonsky, Jean Cristofol, Céline Flécheux, Juliette Fontaine, Thierry Fournier, Simon Hitziger, Marie Husson, Tomek Jarolim, François Parra, Jean-François Robardet, Marcos Serrano, Antoine Schmitt, and the collective Breton Cristofol Fournier Robardet.
The complete description of the project is available on www.fenetre-augmentee.net
Augmented window, screenshots
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The interactive edition on tablets
As of December 18th 2013,with the interactive edition of Augmented window for the iPad,this experience has gone mobile, and is remotely accessible from anywhere in the world. It is now possible to experience the works on the very landscape they were created for – with the view of the landscape streamed live.
The two last Augmented window heve been published on iPad, and are each their own autonomous applications on the Appstore: Augmented window 02 in Prats de Mollo (Eastern Pyrénées, France), with 37 works by Christelle Bakhache and Clément Feger, Juliette Fontaine, Thierry Fournier, Simon Hitziger, Tomek Jarolim and Jean-François Robardet, and Augmented window 03 in Marseille, with 19 works by Benjamin Laurent Aman, Marie-Julie Bourgeois, Grégory Chatonsky and a collective formed by Christine Breton, Jean Cristofol, Thierry Fournier and Jean-François Robardet.
Interactive programing on tablets: Olivier Guillerminet, Jonathan Tanant (IOS), Henry Bernard et Jonathan Tanant (Android). Translations: Clémence Homer. Executive production: Illusion & Macadam. Distribution: Bipolar.
The Augmented window project is produced by the Languedoc-Roussillon Région, the Ile de France Région, FEDER, Pandore Productions, Bipolar, Illusion & Macadam, Zinc, Friche la Belle de Mai, Marseille-Provence 2013, Le Silo Ville de Marseille. In partnership with Ensad (EnsadLab) and Sciences Po Medialab, with the support of Höfn and Hôtel du Nord.
Flatland, the digital catalogue
This innovative creation for the tablet is distributed with the Flatland catalogue: all three Augmented window exhibitions can therefore be presented together. Like with the Augmented window iPad application, the publication has been designed specifically to take advantage of the features this interactive device offers. Designed by Thierry Fournier and J. Emil Sennewald, one of the catalogue’s challenges was to describe a digital project that also unfolds on a screen.
Flatland goes beyond the usual formats of digital publications and radically harnesses the potential of this media : two different contents depending on the tablet’s orientation (works and exhibitions /critical essays), vast multimedia content (images, audio, video), pop-up notes, etc. Flatland is the digital equivalent of a 420 pages catalogue, and is published in a bilingual, French-english digital edition. The publication, like the sci-fi novel published in 1884 by Edwin Abbott from which it takes its title, also seeks to “push our minds past their accustomed boundaries”.
Flatland has also involved an original typographic approach, as it was designed with Bartok, a new font that is currently being designed and developed by Sarah Kremer :
Design and editorial direction: Thierry Fournier and J. Emil Sennewald. Bartok original font: Sarah Kremer. Translations: Clémence Homer. Programming: Stanislas Schoirfer.
Last Room / Dépli, a playable cinema
Working from the same footage shot in Japan, film director Pierre Carniaux and visual artist Thierry Fournier create the film Last Room and the interactive artwork on iPad Dépli: a dialog between interactive arts and cinema that offers a brand new experience.
The Dépli project proposes a new form of cinematographic experience: a navigation through the shots and space-time of the movie Last Room, filmed in Japan by Pierre Carniaux. A “playable movie”, in which the viewer operates, through his gestures, a navigation through the film’s shots. The film’s space-time is treated as seamless on-going matter in which the spectator navigates, by using a tactile interface that involves him physically. This navigation can be felt as the path of a body and a gaze : moving within temporality, sliding or mixing from one shot to another, playing variations of the shot’s speed… Using an interface on tablet, Dépli can be showed and played in movie theaters, exhibitions or at home.
The film Last Room deals with the relationships between shared and intimate, the spoken word and the landscape. It combines stories shot in hotel rooms, and the collective history around the abandoned island of Gunkanjima. Dépli and Last Room form a diptych that uses the same footage for a movie’s linear and playable versions, questioning the movie viewer’s way of looking, his status and his practice.
Dépli was selected by Festival Hors-Pistes (Centre Pompidou 2013), ZKM (App Art Award selection 2013), Japan Media Arts Festival 2013 and won the Jury’s Special Mention at the Festival du Nouveau Cinéma Montréal 2013.
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The Last Room / Dépli special box
Special trilingual box-set
Published by Shellac and Pandore in 2013, a special trilingual box-set (English, French, Japanese) presents the DVD of Last Room, a download link and a license number for Dépli on iPad and a 144 page book dedicated to the project, featuring texts by Philippe Avril, Pierre Carniaux, Thierry Fournier, Nicolas Feodoroff, Jean- Pierre Rehm, Anne-Lou Vicente and 52 full-page color photographs. The box can be ordered online at Shellac Sud.
Programming: Olivier Guillerminet and Jonathan Tanant. Dépli is produced by Pandore Production, Lux Scène nationale de Valence, Scène nationale d’Evreux-Louviers, with the support of Dicréam (CNC / Ministère de la Culture et de la Communication). Last Room is produced by Pierre and Matthieu Carniaux. The Last Room / Dépli special box is produced by Pandore Edition and Shellac Sud.
Research and creation
Pandore also shadows Coédition, a research and creation workshop co-directed by Thierry Fournier and Jean-François Robardet at the Ecole nationale supérieure d’art of Nancy, devoted to digital publications for tablets. In 2014, the workshop edited/published Alum, a catalogue for iPad that focuses on graduates from the Ecole nationale supérieure d’art of Nancy.
Below, screengrab from Coédition 01, digital edition for iPad created in 2013, which showcases three other research and creatiion workshops from the school.
Conception and editorial direction: Thierry Fournier and Jean-François Robardet, with the students of the Coédition research and creation workshop (Ecole nationale supérieure d’art de Nancy, ICN, Ecole nationale supérieure des Mines de Nancy). Translations: Clémence Homer. Programming: Stanislas Schoirfer.
Pandore publishes digital works and publications for tablet that fully embrace and exploit each of this substrate’s features: mobility, gestures, object scale, interaction design.
Pandore is an association. Created by Thierry Fournier who runs it with Juliette Fontaine (CEO) and Jean-François Robardet, it presents works by artists and authors: Pierre Carniaux, artists and authors associated with the Augmented window project, J. Emil Sennewald (critic and journalist), Jean Cristofol (philosopher and researcher), Céline Flécheux (critic and art historian)… Translations by Clémence Homer. Several engineers and independent developers (on Max-MSP, IOS, Android HTML) collaborate regularly with Pandore: Jean-Baptiste Droulers, Mathieu Chamagne, Olivier Guillerminet, Jonathan Tanant, Stanislas Schoirfer, Henry Bernard.
Pandore works closely with with producers and distributors (Grégory Diguet for Bipolar Production, Mathieu Argaud and Sébastien Paule for Illusion & Macadam, Thomas Ordonneau for Shellac Sud), institutions and research platforms (La Panacée, Ecole nationale supérieure d’art de Nancy, École nationale supérieure des Arts Décoratifs, École nationale supérieure de Création Industrielle, Programme de recherche Diip / Ensadlab / EnsadRégion Languedoc-Roussillon…).
In 2014-2015, Pandore will publish two new works by Thierry Fournier: Ecotone and Precursion, created in the context of two residencies in Synesthésie (Saint-Denis) and Maison Pop (Montreuil). It will also publish Alum, an artist’s catalogue created by the Coédition research and creation workshop at the École nationale supérieure d’art de Nancy.
In December 2013, Pandore published the iPad interactive edition of Augmented window (Prats-de-Mollo / Pyrénées 2012 and Marseille 2013) as well as Flatland, their catalogue on tablet. The Android versions will be published in 2014. The project is produced by FEDER, the Languedoc-Roussillon region and DRAC Languedoc-Roussillon, with an executive production by Illusion & Macadam.
In March 2013, Pandore published Last Room / Dépli with Shellac Sud, a special box-set that contains the Pierre Carniaux’s film Last Room, the interactive artwork on iPad Dépli by Thierry Fournier and a book about the project (texts written by Philippe Avril, Pierre Carniaux, Nicolas Feodoroff, Thierry Fournier, Jean-Pierre Rehm and Anne-Lou Vicente). Last Room / Dépli received support from DICRéAM (CNC / Ministère de la Culture et de la Communication / French Ministry of Culture and Communications).
Created in 1997 by Thierry Fournier, Pandore was first and foremost an audio review on CD, which was published from 1997 to 2004. It presented ongoing works by authors, artists, and researchers as audio recordings, coupled each time with public hearings performed for live audiences. One 2004 special edition of the review covered artist Juliette Fontaine’s audio pieces.
The group later accepted to follow digital art projects and exhibitions (Outside Lectures in 2008, Juliette Fontaine’s exhibition at the Musée de la Chasse et de la Nature for the 2010 edition of the Nuit Blanche Paris, Only Richard in 2010, Augmented window in 2011-2012…).
Contact: contact at pandore-edition.fr – HD photographs on request.
Download the Augmented window and Flatland press release.
Download the Last Room /Dépli press release
Libération, March 13th, 2013
Le Blog Documentaire, March 19th, 2013, full text here
Digitalarti Magazine, March 2013
13 rue Balzac 93300 Aubervilliers France
T : +331 79 04 08 35
M : contact at pandore-edition.fr
Twitter : @PandoreEdition
Augmented window project website
Last Room / Dépli on Thierry Fournier’s website
Artists and authors
Benjamin Laurent Aman, artist
Ivan Argote, artist
Marie Julie Bourgeois, artist
Grégory Chatonsky, artist
Pierre Carniaux, filmmaker
Jean Cristofol, philosopher and researcher
Juliette Fontaine, artist
Thierry Fournier, artist and curator
Marie Husson, artist
Simon Hitziger, artist
Tomek Jarolim, artiste
Sarah Kremer, graphic designer and typographer
Jean-François Robardet, artist and curator
J. Emil Sennewald, critic and journalist
Antoine Schmitt, artist
Programmers and engineers
Henry Bernard / iCode
Art Book Magazine
Producers and distributors
Illusion & Macadam
Höfn / Marseille
Hôtel du Nord / Marseille
La Panacée / Montpellier
Zinc / Marseille
École nationale supérieure des Arts Décoratifs
Programme de recherche Diip / Ensadlab / Ensad
École nationale supérieure d’art de Nancy
École nationale supérieure de Création Industrielle